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HI, I’M IRL TOO

Photo by: Yumiko Kobayashi 

I have experience in organizing exhibitions, managing communities and large teams of people, and creating collaborative and visceral experiences for brands and events. 

I’m someone who spends a lot of time on the internet. I’m very aware of trends that are going on. For today’s youth, attention is a very fickle thing; it’s very easy to lose if you are not aware of what is relevant in the moment, and that moment is constantly changing. Everyone wants to go viral — but how do you create something that people not only just like, but love?

These are questions I constantly ask myself when creating work. It’s important to not lose yourself in any one concept or idea, but to embrace the realm of possibility. Stay relevant, stay on top of things, stay critical, and stay honest. That is what I believe creates great work. 

SKILLS

Cinema4D, After Effects, Octane Render, Photoshop, Illustrator, InDesign, Houdini FX, Zbrush, Unreal Engine, Arnold Render

SELECT SHOWS & FEATURES

The Real Fake (Bronx, NY), Art Basel (Miami), Superchief Gallery (Soho,NY), MOVA, Russafa Escentia (Spain), The R Gallery, Fuck Reality (Brooklyn, NY), Slide to Expose at Babycas
tles (NY), Slide to Expose at Junior High (LA), IAM Festival (Barcelona), For Films Sake (Australia)

CONTACT & RESUME

nicole@nicoleruggiero.com
resume

 

Photo by: Yumiko Kobayashi 

I have experience in organizing exhibitions, managing communities and large teams of people, and creating collaborative and visceral experiences for brands and events. 

I’m someone who spends a lot of time on the internet. I’m very aware of trends that are going on. For today’s youth, attention is a very fickle thing; it’s very easy to lose if you are not aware of what is relevant in the moment, and that moment is constantly changing. Everyone wants to go viral — but how do you create something that people not only just like, but love?

These are questions I constantly ask myself when creating work. It’s important to not lose yourself in any one concept or idea, but to embrace the realm of possibility. Stay relevant, stay on top of things, stay critical, and stay honest. That is what I believe creates great work. 

SKILLS

Cinema4D, After Effects, Octane Render, Photoshop, Illustrator, InDesign, Houdini FX, Zbrush, Unreal Engine, Arnold Render


SELECT SHOWS & FEATURES

The Real Fake (Bronx, NY), Art Basel (Miami), Superchief Gallery (Soho,NY), MOVA, Russafa Escentia (Spain), The R Gallery, Fuck Reality (Brooklyn, NY), Slide to Expose at Babycas
tles (NY), Slide to Expose at Junior High (LA), IAM Festival (Barcelona), For Films Sake (Australia)


PUBLICATIONS

Slide To Expose Interview (1)
Slide To Expose Interview (2)
Felt Zine Issue 16

Felt Zine Interview
Creator’s Project x Felt Zine
Creator’s Project (1)

Creator’s Project (2)
Glamour (Spain)
Hipsthetic
Austere Magazine
Sleek Mag


CONTACT & RESUME

nicole@nicoleruggiero.com
resume